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    <title>Pixelmusement</title>
    <link>http://www.pixelships.com</link>
    <description>Home of the toy spaceship collecting game PixelShips, the Ancient DOS Games web show, and various other projects, all designed and produced by the obscure and barely known game designer: Kris Asick</description>
    <language>en-ca</language>
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        <title>ADG Episode 76 - Ugh!</title>
        <link>http://www.pixelships.com/adg/ep0076.html</link>
        <description>Would you have honestly expected this game to be about running a prehistoric taxi service? Today on Ancient DOS Games, Gemini is taking a look at Ugh!, a game originally developed for Amiga computers by EgoSoft, ported to DOS by Bones Park Software Artistic, and published by Play Byte in 1992. This episode covers how the game is played, tips for playing, and how to get the game working best on modern systems using DOSBox.</description>
        <pubDate>Sat, 18 Feb 2012 03:28:00 GMT</pubDate>
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        <title>ADG Filler #14 - Gemini's PC Joysticks &#38; Gamepads</title>
        <link>http://www.pixelships.com/adg/epf014.html</link>
        <description>In today's ADG filler episode, Gemini takes a look at the joysticks and gamepads he has for his PCs, just to give an idea of the wide range of gaming hardware available and their pros and cons. Funny how even the best joysticks and gamepads usually have at least one nit-picky thing about them...</description>
        <pubDate>Sat, 11 Feb 2012 02:49:00 GMT</pubDate>
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        <title>ADG Episode 75 - Excelsior Phase I: Lysandia</title>
        <link>http://www.pixelships.com/adg/ep0075.html</link>
        <description>Imagine Skyrim meets Ultima and that's pretty much what we've got here. Today on Ancient DOS Games, Gemini is taking a look at Excelsior Phase I: Lysandia, a very fun RPG released by 11th Dimension Entertainment in 1993. This episode covers how the game is played, how to obtain the game, tips for playing, and how to get the game working best on modern systems using DOSBox.</description>
        <pubDate>Sat, 04 Feb 2012 08:11:00 GMT</pubDate>
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        <title>ADG Episode 74 - Crime Fighter</title>
        <link>http://www.pixelships.com/adg/ep0074.html</link>
        <description>Superman and Batman would go nuts trying to keep the peace in THIS game... Today on Ancient DOS Games, Gemini's taking a look at Crime Fighter, a game made by Peter Steffen in 1993 that is pretty much the polar opposite of its namesake. This episode covers how the game is played, how to obtain the game, tips for playing, and how to get the game working best on modern systems using DOSBox.</description>
        <pubDate>Sat, 28 Jan 2012 04:20:00 GMT</pubDate>
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        <title>ADG Episode 73 - Catacomb</title>
        <link>http://www.pixelships.com/adg/ep0073.html</link>
        <description>I still find it crazy how closely this game matches the gameplay of its 3D iterations... Today on Ancient DOS Games, Gemini is taking a look at Catacomb, an action game written by John Carmack and published by Softdisk in 1990 to promote their new Gamer's Edge subscription service. This episode covers how the game is played, how to obtain the game, and how to get the game working best on modern systems using DOSBox.</description>
        <pubDate>Sat, 21 Jan 2012 02:43:00 GMT</pubDate>
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        <title>ADG Episode 72 - Duke Nukem II</title>
        <link>http://www.pixelships.com/adg/ep0072.html</link>
        <description>Who knew you could fly into the air by pointing a Flamethrower at the ground? Usually that's reserved for Rockets! Today on Ancient DOS Games, Gemini's taking a look at Duke Nukem II, a run-n'-gun platformer created and released by Apogee around the end of 1993. This episode covers how the game is played, tips for playing, how to obtain the game, and how to get the game working best on modern systems using DOSBox.</description>
        <pubDate>Sat, 14 Jan 2012 03:22:00 GMT</pubDate>
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        <title>ADG Episode 71 - Star Wars: X-Wing</title>
        <link>http://www.pixelships.com/adg/ep0071.html</link>
        <description>Have fond memories of this game? I don't... but, still, everyone wants to see Tie Fighter so I'd best cover this one first. Today, Gemini is taking a look at Star Wars: X-Wing, a 1st person action/simulation game developed and published by LucasArts in 1993. This episode covers how the game is played, tips for playing, and how to get the game working best on modern systems using DOSBox.</description>
        <pubDate>Sat, 07 Jan 2012 04:00:00 GMT</pubDate>
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        <title>ADG Filler #13 - Gemini's Computers</title>
        <link>http://www.pixelships.com/adg/epf013.html</link>
        <description>In today's ADG filler episode, Gemini's showcasing his collection of computer systems, thus rounding out all of his hardware which can be used for gaming. Regular ADG episodes will continue starting 2012! :)</description>
        <pubDate>Sat, 31 Dec 2011 02:41:00 GMT</pubDate>
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        <title>ADG Filler #12 - Gemini's Portable Systems</title>
        <link>http://www.pixelships.com/adg/epf012.html</link>
        <description>In today's ADG filler episode, Gemini's showcasing his collection of portable gaming systems. While it's a fairly basic collection, there is one particular item of interest that's sure to catch everyone's attention...</description>
        <pubDate>Sat, 24 Dec 2011 06:25:00 GMT</pubDate>
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        <title>ADG Filler #11 - Gemini's Gaming Consoles</title>
        <link>http://www.pixelships.com/adg/epf011.html</link>
        <description>In today's ADG filler episode, Gemini's showcasing his collection of gaming consoles. Nothing too spectactular, but interesting for those who like to see collections of stuff. ;)</description>
        <pubDate>Sat, 17 Dec 2011 02:49:00 GMT</pubDate>
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        <title>ADG Episode 70 - Caves of Thor</title>
        <link>http://www.pixelships.com/adg/ep0070.html</link>
        <description>Today's game was SUPPOSED to be Star Wars X-Wing, but when you're a one-man show, getting sick can really screw with your plans, thus instead, Gemini has taken a quick look at Caves of Thor (aka the Thor Trilogy), a text-mode action game designed by Todd Replogle and released in 1989 by Apogee. This episode covers how the game is played, how to obtain the game, tips for playing, and how to get the game working best on modern systems using DOSBox.</description>
        <pubDate>Sat, 10 Dec 2011 04:00:00 GMT</pubDate>
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        <title>ADG Episode 69 - Leisure Suit Larry</title>
        <link>http://www.pixelships.com/adg/ep0069.html</link>
        <description>It's not porn, I swear! Today on Ancient DOS Games, Gemini is taking a look at Leisure Suit Larry in the Land of the Lounge Lizards, an inventory-based adventure game designed by industry veteran Al Lowe and published by Sierra On-Line in 1987. This episode covers how the game is played, how to obtain the game, tips for playing, and how to get the game working best on modern systems using DOSBox.</description>
        <pubDate>Sat, 03 Dec 2011 03:10:00 GMT</pubDate>
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        <title>ADG Episode 68 - Visual Star Trek</title>
        <link>http://www.pixelships.com/adg/ep0068.html</link>
        <description>In the early days of DOS and Windows there were countless fan-made games based on Star Trek, such as today's Ancient DOS Game: Visual Star Trek. This turn-based simulation game wasn't actually completed and was released anonymously around 1990. This episode covers how the game is played, how to obtain the game, tips for playing, and how to get the game working best on modern systems using DOSBox.</description>
        <pubDate>Sat, 26 Nov 2011 03:05:00 GMT</pubDate>
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        <title>ADG Episode 67 - Highway Hunter</title>
        <link>http://www.pixelships.com/adg/ep0067.html</link>
        <description>Seriously, who wouldn't want to drive a weapon-packed vehicle called the Multi-Attack Super Turbo Energy Ranger? Today on Ancient DOS Games, Gemini takes a look at Highway Hunter, a vertical 2D shooter developed by the Russian group Omega Integral Systems and published by Safari Software in 1994. This episode covers how the game is played, tips for playing, and how to get the game working best on modern systems using DOSBox.</description>
        <pubDate>Sat, 19 Nov 2011 03:15:00 GMT</pubDate>
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        <title>ADG Episode 66 - The Elder Scrolls II: Daggerfall</title>
        <link>http://www.pixelships.com/adg/ep0066.html</link>
        <description>Who knew a game chock-full of bugs could be critically acclaimed? Today on Ancient DOS Games, Gemini takes a look at The Elder Scrolls Chapter II: Daggerfall, a first-person action/RPG released by Bethesda Softworks in 1996. This episode covers how the game is played, how to obtain the game, tips for playing, and how to get the game working best on modern systems using DOSBox. Please note that this is a mature rated episode.</description>
        <pubDate>Sat, 12 Nov 2011 05:16:00 GMT</pubDate>
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    <item>
        <title>ADG Filler #10 - Dr. Sbaitso</title>
        <link>http://www.pixelships.com/adg/epf010.html</link>
        <description>In today's ADG filler episode, Gemini has a brief conversation with Dr. Sbaitso, a program written by Creative Labs and distributed with many Sound Blaster sound cards designed to attempt to simulate a conversational experience with a therapist of some kind and convert the words on-screen into speech... but it mostly comes off as hilariously stupid and can't even pronounce a lot of basic words properly.</description>
        <pubDate>Sat, 05 Nov 2011 02:07:00 GMT</pubDate>
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        <title>ADG Episode 65 - Space Adventure</title>
        <link>http://www.pixelships.com/adg/ep0065.html</link>
        <description>It may have one of the most generic titles ever, but that doesn't make it any less fun! Today on Ancient DOS Games, Gemini is taking a look at Space Adventure, made by Robert Schmidt under his FireBall Software banner in 1987 as a conversion of an old BBC Micro game from 1983. This episode covers how the game is played, how to obtain the game, tips for playing, and how to get the game working best on modern systems using DOSBox.</description>
        <pubDate>Sat, 29 Oct 2011 02:54:00 GMT</pubDate>
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        <title>ADG Episode 64 - Volfied</title>
        <link>http://www.pixelships.com/adg/ep0064.html</link>
        <description>Why, why, WHY did Novalogic stop doing Taito ports?! Today on Ancient DOS Games, Gemini is taking a look at Volfied, which was an awesome arcade game made by Taito in 1989, but was badly ported to DOS in 1991 by Oxford Digital Enterprises and published by Empire Software. This episode covers how the game is played, tips for playing, and how to get the game working best on modern systems using DOSBox, though really, you should look at one of the many other ports instead.</description>
        <pubDate>Sat, 22 Oct 2011 01:14:00 GMT</pubDate>
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        <title>ADG Episode 63 - Wolfenstein 3D</title>
        <link>http://www.pixelships.com/adg/ep0063.html</link>
        <description>Who knew Nazis and Pac-Man would mesh together as well as it did? Today on Ancient DOS Games, Gemini is taking a look at Wolfenstein 3D, one of the most important games ever developed, originally created by Id Software and published by Apogee in 1992. This episode covers how the game is played, how to obtain the game, tips for playing, and how to get the game working best on modern systems using DOSBox. Please note, this is a mature-rated episode.</description>
        <pubDate>Sat, 15 Oct 2011 02:37:00 GMT</pubDate>
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        <title>ADG Episode 62 - OverKill</title>
        <link>http://www.pixelships.com/adg/ep0062.html</link>
        <description>Gradius and R-Type were the two major 2D shooters of the early 90s, so it stands to reason there'd be a game that tries to incorporate elements of both, such as today's Ancient DOS Game: OverKill. Created by Tech-Noir and published by Epic MegaGames in 1992, Gemini takes a look at how this game plays, tips to survive, how to obtain the game, and how to get it working best on modern systems using DOSBox.</description>
        <pubDate>Sat, 08 Oct 2011 03:07:00 GMT</pubDate>
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        <title>ADG Episode 61 - Scorched Earth</title>
        <link>http://www.pixelships.com/adg/ep0061.html</link>
        <description>Once again, Gemini's reviewing a game he doesn't exactly like, but at least it's playable, fun with other people, and has liquid napalm! Today on Ancient DOS Games, Gemini's taking a look at Scorched Earth, an artillery game created by Wendell Hicken and originally released in 1991. This episode covers how the game is played, how to obtain the game, tips for playing, and how to get it working best on modern systems using DOSBox.</description>
        <pubDate>Fri, 30 Sep 2011 22:10:00 GMT</pubDate>
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        <title>ADG Filler #9 - Cubes5</title>
        <link>http://www.pixelships.com/adg/epf009.html</link>
        <description>In today's ADG filler episode, Gemini takes a quick look at Cubes5, an engine prototype developed by Ken Silverman during his work on the Build Engine. It functions a lot like the modern cubical games Minecraft and Infiniminer, except that Cubes5 predates both of those by about a decade and a half!</description>
        <pubDate>Sat, 24 Sep 2011 01:44:00 GMT</pubDate>
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        <title>ADG Episode 60 - Raptor: Call of the Shadows</title>
        <link>http://www.pixelships.com/adg/ep0060.html</link>
        <description>Today's episode of Ancient DOS Games will be a true test of Gemini's reviewing skills and you'll understand why the instant the voiceover begins! In this episode, Gemini takes a look at Raptor: Call of the Shadows, a 2D Shooter created by Cygnus Software and published by Apogee in 1994. This episode covers how the game is played, how to obtain the game, tips to survive, and how to get the game working best on modern systems using DOSBox.</description>
        <pubDate>Sat, 17 Sep 2011 02:27:00 GMT</pubDate>
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        <title>ADG Episode 59 - Grand Prix Circuit</title>
        <link>http://www.pixelships.com/adg/ep0059.html</link>
        <description>F1 racing games are rare to begin with, so it's good that today's Ancient DOS Game, Grand Prix Circuit, exists. In this episode, Gemini takes a look at this racing game made by Distinctive Software and published by Accolade in 1988, going over how the game is played and how to get it working best in DOSBox.</description>
        <pubDate>Sat, 10 Sep 2011 03:02:00 GMT</pubDate>
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        <title>ADG Episode 58 - Traffic Department 2192</title>
        <link>http://www.pixelships.com/adg/ep0058.html</link>
        <description>Most shooters take place in vehicles like cars, planes and spaceships... few take place in ships which hover along the ground! Today on Ancient DOS Games, Gemini takes a look at Traffic Department 2192, a story-driven action game made by P2 Multimedia and published by Safari Software in 1994. This episode covers how the game is played, tips for playing, and how to get the game working best on modern systems using DOSBox.</description>
        <pubDate>Sat, 03 Sep 2011 02:37:00 GMT</pubDate>
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        <title>ADG Episode 57 - Impact / BlockBuster</title>
        <link>http://www.pixelships.com/adg/ep0057.html</link>
        <description>Geeze, could they've made the paddle any smaller?! Today on Ancient DOS Games, Gemini takes a look at Impact, also known as BlockBuster in North America, which is a fairly unique breakout clone that uses the Gradius style of acquiring powerups. It was created by Audiogenic Software (ASL) for multiple systems but the DOS version specifically was published by Mindscape in 1988 in the Americas, and by Digital Integration in 1990 in the European market. This episode covers how the game is played and how to get the game working best on modern systems using DOSBox.</description>
        <pubDate>Sat, 27 Aug 2011 02:03:00 GMT</pubDate>
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        <title>ADG Episode 56 - Abuse</title>
        <link>http://www.pixelships.com/adg/ep0056.html</link>
        <description>Making a hard game isn't all that difficult, but making a game that genuinely hates you takes talent! Today on Ancient DOS Games, Gemini takes a look at Abuse, a unique side-scrolling platformer with mouse-driven aiming and shooting. It was created by Crack Dot Com and the most recognizable version was published by Origin Systems in 1996. This episode covers how the game is played and how to get the game working best on modern systems using DOSBox.</description>
        <pubDate>Fri, 19 Aug 2011 22:42:00 GMT</pubDate>
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        <title>ADG Filler #8 - VVVVVV</title>
        <link>http://www.pixelships.com/adg/epf008.html</link>
        <description>In today's ADG filler episode, Gemini takes a quick look at VVVVVV, a modern game made by Terry Cavanagh of Distractionware that plays just like an old retro game! Also shown is a bit of gameplay from Gemini's custom-level for the game entitled: "Reactor Disaster".</description>
        <pubDate>Sat, 13 Aug 2011 03:00:00 GMT</pubDate>
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        <title>ADG Episode 55 - MechWarrior 2</title>
        <link>http://www.pixelships.com/adg/ep0055.html</link>
        <description>Just think: In 1000 years we'll all get to pilot 60-ton walking death machines! Today on Ancient DOS Games, Gemini takes a look at MechWarrior 2, one of the most impressive games ever released in the DOS gaming days by Activision in 1995. This episode covers how the game is played, tips to help you play, and how to get the game working best on modern systems using DOSBox.</description>
        <pubDate>Sat, 06 Aug 2011 03:11:00 GMT</pubDate>
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        <title>"Reactor Disaster" - A New Custom Level for VVVVVV</title>
        <link>http://www.pixelships.com/misc_vvvvvv.html</link>
        <description>Distractionware recently released an update to their spectacular game VVVVVV that added a built-in level editor. Naturally, Gemini had to take advantage of this and built a short but sweet level for it dubbed "Reactor Disaster", fully scripted with story elements and a heartwarming twist as the endgame approaches, along with two endings!</description>
        <pubDate>Sat, 06 Aug 2011 03:11:00 GMT</pubDate>
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